Tag: rules

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  • Character Creation

    Character for this campaign may be chosen from a list of pre-generated options, recycled from the [[Aoteroa]]n campaign, recycled from another closed campaign (with specific approval) or created from scratch according to the campaign-specific rules. [[ …

  • List of Pre-gens

    [[:anabel]] [[:andrys]] [[:belen]] [[:bordelon]] [[:iver]] [[:jaron]] [[:montgomery]] [[:odette]] [[:oswin]] [[:talia]] [[:themis]] [[:viga-gorrin]] [[:wencis-lord-bruner]] [[:yaromir]]

  • Religion

    Religion in D&D is usually expressed in a character's devotion to a particular deity, though some characters choose to religiously practice an ideal or philosophy. Alignment, personal outlook, race and personal experience are usually the primary factors …

  • Atiratu

    Atiratu (intermediate diety) Atiratu is the Lady of Beasts and presides over healing, the well-being of animals and general hospitality. She is responsible for giving to humans the giant eagles found in the far-eastern mountainous coastal region. Of …

  • Proficiencies

    Return Fire: This proficiency allows a character to catch and throw back thrown weapons with a successful dexterity check. Any attack made in this manner is subject to any applicable non-proficiency penalty or specialization bonuses. Arrows can be …

  • Red Mage

    Famed for their signature wide-brimmed, red hats, red mage is the foremost occupation among viera magic-users. The red mage combines skill with a light blade and proficiency in magic for an overall devastating effect. Given the natural grace and inherent …

  • Elementalist

    Fewer in number than red mages, elementalists are the magical specialists of viera society. Their spells utilize the powers of the four elements: wind, water, fire, and earth. They are likely to dress in natural colours or motifs that represent their …

  • Border Skirmisher

    Border Skirmisher Description/Role: Border Skirmishers are an order of fighters and rangers who defend the southern border of Rimuldar alongside the local population of magical creatures. The recent incursions of Mizushima into the Rimuldar region have …

  • Platinum Knight

    Description/Role: The platinum knight protects good-aligned dragonkind from their natural enemies, the chromatic dragons, as well as any others who would prey upon these noble creatures. Bahamut, Lord of the Good Dragons, is his patron, while the minions …

  • Sniper

    Description: Snipers are masters of ranged fighting, usually with bows or crossbows. Trained in military or para-military organizations, they retain the skills of marksmanship and stealth they learned, though they may now serve their own interests or …

  • Assassin

    Viera posess a natural grace and innate ability for stealth that makes them well-suited to woodland living. Lacking the physical prowess to defeat their enemies in contests of martial strength, they have developed more subtle means of combat. The …

  • Wetboy

    Arcane assassins famed in many cultures and prized by governments and crime syndicates alike, wetboys combine magic and stealth to extrordinary effect. Though the term was originally a somewhat insulting name for anyone who made a living through the …

  • Races

    [[dragonborn]] - The primary inhabitants of [[Shadow]] and [[New Sandrith]]; converted from 4e to 2e. [[viera]] - A conversion of the all-female Final Fantasy race for use as 2e player characters.

  • Blue Shield Mercenary

    The [[Blue Shield]] is a mercenary unit that operates throughout much of space. While their primary base of operations is located on Angie's Sigil, they have members strewn across most spelljamming planets. The organization only rarely acts en masse, …